Minggu, 21 Desember 2014

@ PDF Download Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

PDF Download Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

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Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt



Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

PDF Download Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

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Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying), by James Wyatt

Vanquish Terrible Evil

The noblest heroes must contend with the foulest monsters. Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level.

This accessory for the D&D game captures over 150 monsters, including some of the most diabolical beings imaginable. While focused on extraplanar and otherworldly creatures, you'll also stumble across new creatures of every type, with Challenge Ratings that range from 1/8 to 25. Along with three new fiendish prestige classes, six new templates, and rules for swarms, grafts, and symbionts, the Fiend Folio offers a multitude of challenges for every hero.

To use this supplement, a Dungeon Master also needs the Player's Handbook, and the Dungeon Master's Guide. A player needs only the Player's Handbook.

  • Sales Rank: #588933 in Books
  • Brand: Dungeons & Dragons 3rd Edition d20 - Dungeon
  • Published on: 2003-04-01
  • Released on: 2003-04-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.12" h x .67" w x 8.44" l, 1.90 pounds
  • Binding: Hardcover
  • 224 pages

About the Author
James Wyatt joined the R&D department at Wizards of the Coast, Inc. as a game designer two years ago. His most recent credits include Oriental Adventures, The Speaker in Dreams, and City of the Spider Queen and contributing to Deities and Demigods and the Epic Level Handbook.

Most helpful customer reviews

9 of 9 people found the following review helpful.
Better Than Most Monster Manuals
By brantala
As an avid DM, I own about seven different 3E monster manuals, a few from third-party publishers.
Out of what I have, the Fiend Folio is quite possibly the best.
The book is populated mainly by monsters that make the most despicably evil and ugly things in the original monster manual look like guests at your tea party. Most of the monsters are demons, devils, undead, or creatures with a decidedly malevolent and unpleasant nature about them. While there are a couple of monsters that buck this trend (there's a few celestials), they serve to round the book out nicely in the end.
Fiend Folio is probably the first of WotC's monster manuals to implement more complete monster statistics. Listed for your convenience is the monster's base attack bonus and grapple bonus, things which don't appear in the original Monster Manual--three cheers for the grapple bonus especially, a listing that comes in all too handy; a lot of the monsters in D&D need to use grappling to execute their special abilities, and the formula for calculating a monster's grapple bonus is not an easy one to do one the fly unless you are exceptionally familiar with the rules for doing so. "Exceptional familiarity" is not something that beginner DMs have.
I find the art to be four stars. The majority of the creatures are fun to look at, though there are a few shoddy illustrations. Some people think that 3E art in general is too cartoonish, but I find this to be quite untrue. For one, the art is a massive step up from 2E, which was brimming with overly simplistic monster drawings (probably resulting from the fact that a single artist did most of the 100+ monsters in the manual for 2E) and full-page paintings that depicted scenes that were utterly disinteresting. While some of the 3E art is more suited to comic books (a prime example of this is Wayne Reynolds), it would only be suitable for well-done comic books, and the creatures depicted are far more vibrant than before. Rarely is this more true than in the Fiend Folio. Check out wizards.com/dnd to see the art from the books yourself.
I recommend Fiend Folio if you were either unimpressed with the Book of Vile Darkness's monster fare, or just simply felt that you needed additional creatures of an especially wicked and/or grotesque nature. You will not be disappointed.

10 of 11 people found the following review helpful.
Great Monster Book
By A Customer
Better than the slightly disappointing MM2. The art is vivid, and many of the beasts are fiendishly creative and scary. As far as the monsters already covered in Tome of Horrors, yeah, there is some stuff that has been redone, maybe 5 to 10 monsters we've seen elsewhere, but it's interesting to see a different take by another designer (particularly the disenchanter, which has a FF CR 17!)

35 of 35 people found the following review helpful.
Outsiders, undead and constructs, oh my
By J. Roberts
I held off on buying the Fiend Folio for a while. There was no real reason, other than the fact that the first time I had the chance to look at the book, I'd just been to the optometrist and my eyes were all woogly. I didn't take the chance to look at it again until later. I'm glad I took that second chance.
The clear emphasis in this book is on outsiders, undead and constructs. The back of the book says that the major focus is on "fiends," which is a trifle misleading as there aren't that many new true fiends, meaning baatezu or ta'anari. The ones included basically flesh out what was once available in the second edition Planescape compendiums and other sources, so it was very much appreciated.
The remainder of the book has some lovely creatures as well, including a number of neutrally aligned inevitable and rilmani, giving the party more than just demons and angels to cope with.
CRs are quite high in this book, but again the cover warns you of this, and a simple glance through will show this. Few of the monsters are in the truly unkillable category, though, and many of the high CR guys would make suitable behind-the-scenes villains, bad guys for a low-level party to take on after taking out the beasties minions. This book also doesn't suffer from the Monster Manual II's overemphasis on the Improved Grab feat, which makes for some powerful monsters that won't just grab the PCs and never let go.
The grafts section is interesting, providing a way for willful PCs to increase their raw power, for a price. I really liked the fiendish prestige classes, which enable you to create a barbaze or even a lemure with just that extra edge of power and ability to drive the PCs nuts.
Once again, though, WotC has decided to shuffle the templates in with the monsters, which is needless and a little confusing. There are also some minor typos and some slight disagreements between the main body of monsters and the stat block, or between the description and the picture. All these issues are easily resolveable, but for [$$], I expect them to be resolved BEFORE I buy.

See all 23 customer reviews...

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