Download PDF Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson
Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson. Is this your downtime? What will you do then? Having extra or leisure time is very remarkable. You could do everything without pressure. Well, we mean you to exempt you couple of time to review this publication Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson This is a god publication to accompany you in this spare time. You will not be so hard to understand something from this publication Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson More, it will certainly help you to get far better information and encounter. Also you are having the great works, reading this e-book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson will certainly not include your mind.
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson
Download PDF Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson
Some people may be laughing when taking a look at you checking out Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson in your extra time. Some might be appreciated of you. And some may want resemble you who have reading hobby. Just what about your very own feeling? Have you really felt right? Reviewing Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson is a requirement and a pastime simultaneously. This condition is the on that particular will make you really feel that you have to read. If you know are seeking the book entitled Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson as the option of reading, you could locate here.
For everybody, if you intend to begin accompanying others to check out a book, this Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson is much advised. And you have to get the book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson right here, in the link download that we provide. Why should be here? If you desire other type of publications, you will always discover them and Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson Economics, politics, social, sciences, religious beliefs, Fictions, and also a lot more publications are provided. These available publications are in the soft files.
Why should soft file? As this Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson, lots of people likewise will have to purchase the book faster. But, occasionally it's so far means to get guide Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson, even in other country or city. So, to alleviate you in discovering the books Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson that will certainly assist you, we help you by offering the lists. It's not just the listing. We will give the advised book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson link that can be downloaded directly. So, it will not require even more times or perhaps days to present it and also various other books.
Accumulate guide Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson begin with currently. But the brand-new method is by accumulating the soft data of the book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson Taking the soft file can be saved or stored in computer system or in your laptop computer. So, it can be more than a book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson that you have. The most convenient way to disclose is that you can additionally conserve the soft data of Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson in your ideal and readily available gizmo. This condition will suppose you too often check out Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson in the downtimes more than talking or gossiping. It will certainly not make you have bad habit, but it will certainly lead you to have better behavior to review book Dragon Magic (Dungeons & Dragons D20 3.5 Fantasy Roleplaying), By Owen K.C. Stephens, Rodney Thompson.
An exploration of two of the most exciting components of D&D® – magic and dragons!
Dragon Magic changes the way dragons are used in D&D campaigns. By imagining a world in which dragons openly share their magical secrets with humans and other races, this supplement encourages characters to form associations with dragons and learn ancient dragon secrets. Intended for both players and Dungeon Masters, Dragon Magic offers players new feats, spells, and magical items tied to dragons, while it gives DMs information on how to run a challenging new setting or enrich a current campaign.
- Sales Rank: #292156 in Books
- Brand: Brand: Wizards of the Coast
- Published on: 2006-09-12
- Released on: 2006-09-12
- Original language: English
- Number of items: 1
- Dimensions: 11.14" h x .57" w x 8.46" l, 1.40 pounds
- Binding: Hardcover
- 160 pages
- Used Book in Good Condition
Most helpful customer reviews
76 of 78 people found the following review helpful.
Sell Your "Races of the Dragon" and Pick This One Up
By S. Johnson
If you're running a dragon-based campaign, the Draconomicon was an ideal book for the DM. Then along came Races of the Dragon, which gave Kobold-lovers something to work with, but offered little else interesting to the casual player. Dragon Magic makes up for what RotD failed to bring to the table. As with many new books released, this one doesn't require other sourcebooks, but certainly makes use of them. It is expected from a dragon-related book, but as a warning, this book is very Sorcerer-intensive.
The layout is straightforward, beginning with a few new sub-races. All of the major races as well as drow, hobgoblins, and lizardfolk get matched up with a different dragon type based on similarities, such as Gnomes and Copper Dragons both being notorious tricksters. These make for some interesting combinations, though nothing stands out as being a cut above the rest. As in the Player's Handbook II, alternate class features are offered to most of the major base classes (including the Favored Soul, Hexblade, and Dragon Shaman). The feats are cut and dry, most based on specific draconic lineage. A PC could easily drop one or two feat choices in here to gain some minor draconic power without sacrificing their chosen path, as seems to be the emphasis of the book. The draconic deities now have respective Initiate feats for their clerics and paladins.
Whereas the Warlock draws its power from a demonic background, the new class, Dragonfire Adept, draws its power from draconic heritage. Instead of an Eldritch Blast, they have a Breath Weapon that can be altered similar to the Warlock's blast. The Dragonfire Adept gains Invocations in much the same way as the Warlock, although ending with a slightly smaller number (this is made up for by the fact that Breath shaping/affecting is automatically gained through level progression, whereas these were Invocation options for the Warlock). The Prestige Classes simply require a dragonblood subtype for the most part and are fairly accessible. As per usual, you can expect at least one PrC to be offered primarily to Psions, one to Monks, and one to Undead turners.
There's about 40 new spells available, a handful of psionic powers, breath effects (the equivalent of eldritch essences), draconic auras (compatible with the Marshal's auras), draconic invocations, and warlock invocations. Much to my surprise, Magic of Incarnum, Tome of Magic, and Weapons of Legacy get some time to shine. Meldshapers with the dragonblood subtype have access to a few new soulmelds, and Binders have a new vestige to call upon. At the end of the list of magical items, there is one piece of Legacy equipment, the Wyrmbane Helm. Look for about a dozen new beasts to add to your menagerie. One new feature available is the Draconic Pact, which allows you to give a spell slot (and some fitting treasure) to a willing dragon (who gains that spell slot). The dragon then gives you access to a number of spell-like abilities based on the level of the spell slot exchanged and related to the dragon's type. It's a nice new concept and provides another good alternative for spellcasters.
That is the bulk of the book. I honestly did not expect a great deal out of this text after the Races of the Dragon release, especially since I rarely use dragons of any sort in my campaigns. However, the goal of this book does not appear to be "here's new material for your dragon-heavy campaign," but rather "here are subtle ways dragons can be incorporated into any campaign without becoming a dragon-heavy campaign." I applaud the book for reaching out to so many other sources like Magic of Incarnum and Tome of Magic and Complete Arcane, but without access to these books, a small but hearty chunk of Dragon Magic is lost. It is the perfect compliment to the Draconomicon, and a great replacement for Races of the Dragon. If you like to play with dragons, pick this one up.
25 of 26 people found the following review helpful.
The power of dragons!
By Michael T. Schell
Dragon Magic is a really interesting book with options for players that add some of the power of dragons into a given campaign without making the scope revolve around dragons. The Dragonfire Adept is a neat concept I will admit, it actually works slightly better in my opinion than the Warlock or Dragon Shaman class. All the core classes get a little something in their options to give them some draconic ability or ally. The one origin of the sorceror gets strengthened, naturally, but all these lovely toys are really just options to be used or discarded as a given group sees fit.
Of the three dragon focused books, this and Draconomicon are the better of the set. Draconomicon was more for the DM but it has some neat tidbits for the players as well. Races of the Dragon is the weakest link, I tend to get one of everything and this is one I probably should have ignored. But Dragon Magic did positively impress me with how well it was put together and the wealth of options within.
There are references to other books in this one, those of us that doled out some of our hard earned money for Weapons of Legacy, Magic of Incarnum and Tome of Magic get some extras to play with. Those that didn't get any of the three I mentioned will be missing out but not too much. The material enriches a given campaign but can be done without which.
If you run a campaign with a focus on dragons, you want this book. If you run a campaign that has the occasional dragon hunt, you want this book. If you run a campaign where there are dragons, but they don't do much, this book my be handy. Even if dragons no longer exist but they had an effect on the campaign world, this book will have some nice tidbits. All in all it's worth picking up, for options; for ideas; for some twists to the same old thing.
11 of 13 people found the following review helpful.
Almost Too many options!
By Geoffrey W. Cannon
Although my own personal favorite options are the racial options (from Glimmerskin Halflings to Frostblood orcs--basically, a toned down version of the half-dragon. finally!), the book has many many options for your favorite sorceror, or half-dragon. Those who enjoyed the warlock clas (from Complete Arcane) will enjoy the Dragonfire Adept class. Personally, I didn't really look over it with too much interest, but that's just me. It has ideas for the Dungeon Master, for dragon overlords, and new (?) ways to roleplay a draconic creature. New monsters, New spells, new races, new feats..... hm. maybe it is alot like the other D&D supplements, but it is a very nice book nonetheless, especially if you like to add more draconic history to your campaign; if you have the Complete Mage, Complete Arcane, and Races of the Dragon, it's even better.
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson PDF
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson EPub
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson Doc
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson iBooks
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson rtf
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson Mobipocket
Dragon Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying), by Owen K.C. Stephens, Rodney Thompson Kindle
Tidak ada komentar:
Posting Komentar